

Teething problems with the Steam version meant several players were only able to install or launch the game the following day. This release eventually came on June 6th, with Mac support added to the Steam version and the Odyssey Edition added to Apple's App Store for both Mac and iPad.


On February 23rd 2017, it was announced that Battlezone 98 Redux would be released on Mac and iOS that Spring, with cross-platform support with the Steam and GOG versions of the game. On June 8th, Battlezone 98 Redux was released on GOG. Half-way through the stream viewers began to notice that the game's Steam store page had been updated, and Rebellion announced that they had indeed released the game during the stream. The announcement formalized the inclusion of Steam Workshop and Steamworks multiplayer.Ī Twitch stream by Rebellion on April 18th 2016 promised to announce the game's release date amongst live gameplay and giveaways. A chance to win the game was promised to those who signed up to the accompanying newsletter. The game was formally announced, and given its name and a spring 2016 release date, the next day. The image was accompanied with a cryptic message containing the date 16/02/16. On February 15th Rebellion teased Battlezone 98 Redux's announcement with a short animation. In October 2016, Mike Arkin put out another public request for beta testers, this time specifically requesting long-time community members and modders with both PCs and Macintosh machines.
#BATTLEZONE 2 RELEASE PATCH#
A few days later the community received word that the 1.5 Patch had been discontinued to make way for the remaster, indicating that the new version was to be built upon its codebase. Around twenty were chosen to be part of the test. The game entered a closed beta test in November 2015, for which community existing members were invited to apply. In an interview in April 2016, Chris Kingsley confirmed that work had begun on the remaster before the announcement of the studio's other Battlezone title, and indicated that he and Arkin had discussed the possibility even before Rebellion's acquisition of the franchise. The existence of such a project was confirmed by Rebellion in a blog post in June 2015, and Mike Arkin confirmed in August that both he and Ken Miller were involved with the project. The potential for a remastered version of Battlezone first came to light when Rebellion purchased the rights to the series from Atari in July 2013.
